![]() ![]() If you put two blends (same channel) on the same frame, they will multiply together, so you can create complex blends using multiple blends.This is a temporary condition which is not saved to the file. The Softness button toggles between a hard edge or correct softness for this group so you can match up the two adjacent blends with a hard edge, then enable the softness to see the result.The Enabled button allows you to temporarily disable this group’s blending.This is used when blending insert channels which are blended to surrounding channels ![]() To edge blend a system, ensure softness on overlapping blends is the same, make the edges parallel, then tune the position and gamma to make a seamless blend.Ī good blend is highly dependent on the fundamental display matching, so ensure the luminance and colour match between the adjacent display channels is as good as it can be.Ī blend can be inverted (edit the resource on the timeline, Timeline tab), so the black part is in the middle of the channel, soft edges are outside this. Blend Limits allow you to stop the blend at a hard edge part way through the image (used on some complex blends). The Edge Blending page allows you to tune each blend (Left, Right, Top and Bottom) for position, softness, bow and keystone, as well as gamma and smoothness (s-correction). ![]()
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